![]() ![]() ![]() If a hero dies, his unit in the game is animated dead and can only move with other units in the stack, if this is happen the stack must bring the heroes remains back to a city to revive it in a temple and for a level# donation in gold or mana so the hero can allowed to stay in the game I just think if a leader dies a game should be over, if a wizard dies without towers the game should be over too, but if a hero dies the game should NOT be over! the game should be over if you are completly wiped out! In homm4 there are prisons to seal the dead hero's remains away in garrisoned strongholds, wouldn't it be fun to try rescue a lost hero from the enemy? and the enemy tries everthing to stop your attempt? ![]() torture chambers((to convince a hero(needs hero level# turns) and for fun)) Until then we may be able to risk a hero in a battle, is it fun to loose some of them? in multiplayer loosing a hero is a good argument to quit, isn't that disapointing? look to warcraft3 there the heroes can be brought back to life, even in homm4 this is possible, but in both games it is too easy, there must be restrictions too, i will continue now to introduce you to them: That cannot be, it may be realistic, but teleporting items arround the world isn't realistic too, why do we build a temple in a city? it's so useless, if we just could revive the hero! I think this is really a major flaw in the game, ironically the wizard come back every turn, but the heroes not, if you don't have the spell ![]()
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